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Unmanned ‘Armour’ combat mechs were a common sight both before and during the Farsight conflicts. Whilst they were often associated with the adapted industrial lifting mechs used by rebel workers during the Mech Crises, the models used by military corporations boasted superior stopping power, and were often used to defend key tactical areas such as industrial installations and safe zones.

CrewEdit

The remote-piloting technology used in Armour mechs was developed initially as an industrial initiative to reduce on-site injuries at building sites and warehouses. With large claws and hydraulic ‘limbs,’ the mechs could lift most objects, and were easily adapted with unique lifting gear where necessary. Similar to drones, they would be piloted by a nearby engineer.

During the Farsight conflicts, these engineers were almost always combat trained, in order to defend themselves where necessary.

Combat AdaptationsEdit

When Armour mechs were first adapted for combat, it was found that the lack of need for a cockpit or on-board crew meant that more space could be used for armour-plating, giving them a distinct advantage over other similar bipedal mechs.

In addition, military engineers equipped the Armour mech with twin mounted machine guns, rocket launchers, and multi-use ‘tentacle’ cameras to give the machine extra prehensibility and visibility in CQC.

Armour units Edit

Faction Name
Ares
Aegis
Janus
Carminius
Leonidas
Orcus
Centurion 
Vestus
Brummbär
Thunderchild
Feanwulf II
War Sage
Golem
The Elzeroth
DAIA
Jesser Jake
Esmeralda
Lhotse
Nuptse
Uluru
Chunk
Zafar
Bahamut
Karkadann
Steel Bull
Hijaz
Asir
K2
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