The artillery pieces that were used during the Farsight conflicts differed from those used in previous conflicts in a number of ways.
Chiefly, they were autonomous: there was no truck required to move them, instead relying on a convertible structure that lowered into a tank-like track driven vehicle in less than 120 seconds. They had no passenger transport capability, as they were designed to be moved and fired on orders from a Forward Operating Base, alongside an attaché of combat engineers should the piece be damaged or attacked by small arms fire.
Secondly, the machines were partially self-sufficient. Whilst they required fuel to operate at maximum efficiency, they were equipped with a number of integral solar and wind harvesters, and could run on electric if required.
Specifications[]
These artillery fired 130MM caliber ordinance, a conventional ammunition type for guns of this kind that are effective against ground targets such as infantry, mechs, or structures. They can fire 6 rounds a minute, considered slow by traditional standards, but are aided by PGM laser and satellite guidance, making them particularly lethal.
Artillery units[]
Faction | Name | ||||||||
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Ares |
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Vestus |
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DAIA |
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Zafar |
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